MindTheCube

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Latest Game News

  • Intel Build of Asteroid Rally - June 9, 2010

    I just put up an Intel-native build of my 2003 game Asteroid Rally. This allows owners of Intel-based Macs to run the game more efficiently, and without Rosetta.

  • Intel Build of WordBeGone - June 8, 2010

    I just put up an Intel-native build of my 2004 game WordBeGone. This allows owners of Intel-based Macs to run the game more efficiently.

  • Intel Build of Black Cube - May 30, 2010

    An Intel-native build of Black Cube has been released. This allows owners of Intel-based Macs to run the game more efficiently, and fixes a problem that could cause sounds not to play.

  • Black Cube Postmortem Available Once More - March 3, 2010

    The postmortem of my 2002 game Black Cube has been restored to the iDevGames website.

  • Housekeeping on old uDevGame entries - November 9, 2009

    The website and contact info have been updated in the downloads for Black Cube, Asteroid Rally, and WordBeGone.