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	<title>Comments on: First Impressions of Unity 3</title>
	<atom:link href="http://www.mindthecube.com/blog/2010/07/first-impressions-of-unity-3/feed" rel="self" type="application/rss+xml" />
	<link>http://www.mindthecube.com/blog/2010/07/first-impressions-of-unity-3</link>
	<description>Original games for Mac/PC and iPhone</description>
	<lastBuildDate>Mon, 23 Jan 2012 00:32:24 +0000</lastBuildDate>
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		<title>By: Matt</title>
		<link>http://www.mindthecube.com/blog/2010/07/first-impressions-of-unity-3/comment-page-1#comment-421</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Fri, 23 Jul 2010 02:15:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.mindthecube.com/?p=575#comment-421</guid>
		<description>Followup on the problem with the paper not being lit: I opened up the project in the latest preview build (beta 4) and the paper is now lit. Either they fixed a bug, or I just needed to restart Unity. Other stuff was fixed too; I&#039;ll elaborate in a future blog post.</description>
		<content:encoded><![CDATA[<p>Followup on the problem with the paper not being lit: I opened up the project in the latest preview build (beta 4) and the paper is now lit. Either they fixed a bug, or I just needed to restart Unity. Other stuff was fixed too; I&#8217;ll elaborate in a future blog post.</p>
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		<title>By: Matt</title>
		<link>http://www.mindthecube.com/blog/2010/07/first-impressions-of-unity-3/comment-page-1#comment-412</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Fri, 16 Jul 2010 02:53:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.mindthecube.com/?p=575#comment-412</guid>
		<description>I appreciate the suggestion. I didn&#039;t go into details in the post, but one of the things I tried was to restore the spotlight.. I expect in the end it will turn out to be something simple like that though. Happy to field other suggestions. I&#039;ll add a note with the solution once I find one.</description>
		<content:encoded><![CDATA[<p>I appreciate the suggestion. I didn&#8217;t go into details in the post, but one of the things I tried was to restore the spotlight.. I expect in the end it will turn out to be something simple like that though. Happy to field other suggestions. I&#8217;ll add a note with the solution once I find one.</p>
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		<title>By: Burton</title>
		<link>http://www.mindthecube.com/blog/2010/07/first-impressions-of-unity-3/comment-page-1#comment-411</link>
		<dc:creator>Burton</dc:creator>
		<pubDate>Thu, 15 Jul 2010 15:49:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.mindthecube.com/?p=575#comment-411</guid>
		<description>You made a lightmap on your table and turned off the light. Do you have another light in the scene? That might be why your paper is no longer receiving any light. Nothing is giving it off.

That&#039;s just what I gathered from reading your entry there.</description>
		<content:encoded><![CDATA[<p>You made a lightmap on your table and turned off the light. Do you have another light in the scene? That might be why your paper is no longer receiving any light. Nothing is giving it off.</p>
<p>That&#8217;s just what I gathered from reading your entry there.</p>
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		<title>By: links for 2010-07-15 — Infinite Unity3D</title>
		<link>http://www.mindthecube.com/blog/2010/07/first-impressions-of-unity-3/comment-page-1#comment-410</link>
		<dc:creator>links for 2010-07-15 — Infinite Unity3D</dc:creator>
		<pubDate>Thu, 15 Jul 2010 12:01:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mindthecube.com/?p=575#comment-410</guid>
		<description>[...] First Impressions of Unity 3 &#124; MindTheCube I finally got access to the Unity 3.0 preview build last weekend, and was able to spend a couple of hours with it. My goal for the session was to add a lightmap to my A Tack game. Here&#039;s how it went. (tags: unity3d mind_the_cube gamedev) [...]</description>
		<content:encoded><![CDATA[<p>[...] First Impressions of Unity 3 | MindTheCube I finally got access to the Unity 3.0 preview build last weekend, and was able to spend a couple of hours with it. My goal for the session was to add a lightmap to my A Tack game. Here&#39;s how it went. (tags: unity3d mind_the_cube gamedev) [...]</p>
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		<title>By: Tweets that mention First Impressions of Unity 3 &#124; MindTheCube -- Topsy.com</title>
		<link>http://www.mindthecube.com/blog/2010/07/first-impressions-of-unity-3/comment-page-1#comment-409</link>
		<dc:creator>Tweets that mention First Impressions of Unity 3 &#124; MindTheCube -- Topsy.com</dc:creator>
		<pubDate>Thu, 15 Jul 2010 07:36:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.mindthecube.com/?p=575#comment-409</guid>
		<description>[...] This post was mentioned on Twitter by Infinite Unity3D, Matt Diamond. Matt Diamond said: Blog entry relating my initial experience with the Unity 3.0 Preview, incl lightmapping. http://bit.ly/943m9L #Unity3D [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Infinite Unity3D, Matt Diamond. Matt Diamond said: Blog entry relating my initial experience with the Unity 3.0 Preview, incl lightmapping. <a href="http://bit.ly/943m9L" rel="nofollow">http://bit.ly/943m9L</a> #Unity3D [...]</p>
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