MindTheCube
10Nov/10

Pawns! now available on the App Store

Pawns! is now available on the App Store. Enjoy!

1Nov/10

Pawns! has been submitted to the App Store

Pawns! 1.0 has now been submitted to the App Store.

While preparing to submit it I discovered that the name "Pawns" was reserved for another product (though no such app currently is for sale.) So I've renamed it "Pawns!" (adding the exclamation mark.)

Fingers crossed, my game will be available on the store in a few weeks.

25Sep/10

Coming soon- Pawns for iPad and iPhone!

The page is up for my forthcoming game, Pawns for iPad and iPhone! More than just a port of the Mac & Windows game, this version has many more puzzles, rated for difficulty. The user interface has been redesigned for touch screens. Not to mention the two most-requested features of all: knights and queens!

The game is currently in beta-testing and I hope to release it in about a month. Stay tuned!

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9Jun/10

Intel Build of Asteroid Rally

Finishing up the updates to my older games, I have just put up an Intel build of Asteroid Rally. This makes the game run better on Intel-based Macs, which is almost every Mac sold from 2006 onwards. I also updated the contact information.

The original PowerPC build of Asteroid Rally is still available for older Macs.

Asteroid Rally is far from my best game but can be kind of mesmerizing to play it full-screen with the in-game music. Or, if you prefer your own music, I recommend picking something ambient. Enjoy!

8Jun/10

Intel Build of WordBeGone

I have just put up an Intel build of WordBeGone. This makes the game much more efficient on Intel-based Macs (almost every Mac sold from 2006 onwards.) Other minor changes:

  • removed the option for slow transitions (bo-oring!)
  • updated contact information

The original PPC build of WordBeGone is still available for download as well.