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Original games for Mac/PC and iPhone

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Black Cube post-mortem at iDevGames

My post-mortem of Black Cube, an analysis of what went right and wrong during its development, is now up at iDevGames.

This entry was posted in Black Cube News, Game Design and tagged iDevGames, uDevGame on December 7, 2002 by Matt Diamond.

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← Black Cube wins 2nd place for Originality in uDevGame 2002 Black Cube version 1.0.2 released →

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Black Cube icon by Jesse Holden